Cloth Simulation
Note: This page is a work in progress and will be updated with detailed tutorials and best practices.
Overview
This stage focuses on creating cloth simulations for characters. Using the final character animation, the artist generates simulations that enhance the performance and add a layer of dynamic realism to the shot.
Published Files
- Alembic (.abc): The final, cached cloth simulation for each required character should be exported as an Alembic file.
- Naming Example:
kure_cloth_sq0020_sh0040_anton_v001.abc